THE SIXTH BELL
Before the sixth bell tolls, carve a path through the curse.
THE SIXTH BELL is a gothic, 16-bit-style action platformer starring a whip-wielding huntress. Cross haunted grounds, fight through a cathedral of embers and climb toward the Bell Throne in six atmospheric chapters.
Answer the toll
- Master whip attacks, jumps and heart-powered subweapons against the creatures in your path.
- Break candles, collect hearts, seek secrets and reach bell checkpoints.
- Face bosses across Mourning Grounds, Cathedral of Embers, Unbound Scriptorium, Hollow Crypt, Howling Spire and Bell Throne.
- Unlock chapters as you progress, with saved chapter access and touch controls for mobile play.
Controls
Move: Arrow keys or WASD. Jump: Z or Space. Whip attack: X or J. Subweapon: C or K. Pause: P or Enter. Use the on-screen controls on touch devices; landscape orientation is recommended.
Content note: Fantasy combat, monsters and gothic horror imagery.
Credits
Pixel art: Anokolisa. Whip sprites: MoikMellah (CC0). Whip sound effects: BigSoundBank (CC0). See the in-game credits for asset acknowledgments.
Created by Bryan Leurquin / HTML7500. More games at bryanleurquin.ca.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | HTML7500 |
| Genre | Platformer |
| AI Disclosure | AI Assisted, Code, Graphics Generative AI was used to help create original code and artwork, including the original storefront cover. The game also includes credited third-party assets. Gameplay screenshots are captured directly from the game. |



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